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Anime Nexus RNG Kurumy Guide: Stats, Skills, and Evolutions

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Kurumy is the first Nexus rarity unit in Anime Nexus RNG, summoned from the Halloween Banner using Halloween Candy to defend bases with time manipulation bullets, past clones, and scaling debuffs.

Anime Nexus RNG Kurumy Guide: Stats, Skills, and Evolutions

Kurumy is the first Nexus rarity unit in Anime Nexus RNG, summoned from the Halloween Banner using Halloween Candy to defend bases with time manipulation bullets, past clones, and scaling debuffs.

Introduced during the Halloween Update Part 1 by group developer An Sample anime Game, Kurumy sits in the Nexus tier positioned directly above the Ascendant grade. Her kit uses the clock Zafkiel to project defensive shields, team speed enhancements, temporal freezes, and massive area-of-effect strikes that scale higher through in-match upgrades and NPC evolutions.

How Do You Summon Kurumy in Anime Nexus RNG?

The Halloween banner is the exclusive summoning portal for Kurumy in Anime Nexus RNG. Summons on this limited event rotation require Halloween Candy instead of standard Gems. The base form drawn directly from the banner is Kurumy (Young), which arrives as a Physical element unit.

According to the official Anime Nexus RNG Wiki, Kurumy (Young) is permanently featured on the Halloween Banner with a hard guarantee pity trigger at 2,000 pulls. Players who pull duplicates or miss the base summon can also acquire her base Young form in a Shiny state directly through the in-game Robux store. The Kurumy Bundle costs R$ 1,999 and delivers Kurumy (Young) (Shiny) alongside 3,000 Halloween Candy, 300 Time Tokens, 6 Clock Gears, 200 Ghost Souls, 1,500 Pumpkin Coins, 4,000 Trait Rerolls, 40,000 Gems, and 500,000 Yen.

Made by the Anime Nexus RNG team, straight from the game data.

— Anime Nexus RNG Wiki - Codes, Tier List, Units & Guides

What Are Kurumy's Base Stats and Upgrade Scalings?

Kurumy operates as a ground placement defender with an initial summon cost of 2,500 Yen on any map. Upgrading her through battle levels increases both base attack and defensive health up to level 100, requiring a cumulative total of ¥70,442,604 in match cash.

The base stat profiles across her standard and Shiny variants progress as follows:

FormLevelPlacement CostBase DamageShiny DamageAttack Speed (SPA)RangeHealth
Kurumy (Young)1¥2,50031,61747,4270.92s4211,250
Kurumy (Young)100¥70,442,604 total125,540188,3100.92s4244,662
Kurumy (Normal)1¥2,50033,36250,0420.93s4411,250
Kurumy (Normal)100¥70,442,604 total132,465198,6970.93s4444,662
Kurumy (Nightmare)1¥2,50038,18557,2750.93s4611,250
Kurumy (Nightmare)100¥70,442,604 total151,610227,4120.93s4644,662
Kurumy (White Queen)1¥2,50045,48768,2320.94s4811,250
Kurumy (White Queen)100¥70,442,604 total180,597270,8970.94s4844,662

During a match, leveling up Kurumy unlocks distinct active skill thresholds. Shadow Realm unlocks immediately at level 1, Het Dance unlocks at level 7, and Bullet of Zafkiel unlocks once she reaches level 13.

Which Passives Power Kurumy's Clock and Clones?

Kurumy's combat structure is governed by four built-in passive systems that handle area debuffs, clone summoning, and dynamic bullet firing sequences.

Bullets of Zafkiel is the central passive running on Kurumy (Young), Kurumy (Normal), and Kurumy (Nightmare). Every 10 seconds, she automatically cycles through ten numbered Zafkiel bullets in sequential order:

  • Aleph: Allied units within her range gain +20% attack speed for 6 seconds.
  • Bet: Allied units within her range gain +15% damage for 6 seconds.
  • Gimel: Enemies inside range suffer a 30% movement slow for 4 seconds.
  • Dalet: Allied units inside range gain a 2-hit defensive shield lasting 8 seconds.
  • Hei: Enemies inside range receive 15% increased damage for 5 seconds.
  • Vav: Enemies inside range suffer a 50% movement slow for 3 seconds.
  • Zayin: Enemies inside range are completely frozen for 1.5 seconds, while bosses receive a 50% slow instead.
  • Het: Kurumy summons a clone that fires at the highest-health enemy in range for 300% of her damage.
  • Tet: Six shadow bullets manifest, dealing 60% of Kurumy's damage to random targets in range.
  • Yud: Kurumy increases her personal attack damage by +60% for 8 seconds.

Clone Army triggers on any attack or skill activation with a 20% proc chance. This summons a clone of Kurumy from the past for 4 seconds, supporting up to 3 active clones simultaneously. Past clones repeat skills and attacks against Kurumy's primary target, dealing 50% of her base damage.

City of Devouring Time acts as a localized scaling vulnerability aura. For every 1 stud an enemy walks while inside Kurumy's attack range, that enemy takes 1% increased damage from all friendly units, stacking up to a maximum cap of +30%. This debuff is cleared as soon as the target exits her range perimeter.

Hunger for Time provides permanent cooldown reductions during an encounter. Every enemy Kurumy defeats reduces the cycle interval of her automatic Zafkiel bullets by 0.2 seconds. This reduction caps at -4 seconds, bringing the firing interval down from 10 seconds to a rapid 6-second rotation.

How Do You Evolve Kurumy to White Queen?

Evolution in Anime Nexus RNG requires visiting the NPC Merlyn in the main lobby once the required unit level, currency, and rare catalysts are acquired. Kurumy has three distinct upgrade tiers: Normal, Nightmare, and her final White Queen state.

Evolving her into White Queen awards the official Roblox badge White Queen on player profiles. Furthermore, reaching her final form alters her passive structure: Kurumy (White Queen) gains manual activation of all 12 Zafkiel bullet abilities using an on-screen ZAFKIEL interface button rather than relying entirely on automated cycles.

The following table breaks down each stage of unit evolution, outlining the required progress, tactical gains, and farmable costs:

Evolution StagePractical BenefitRequirements & Resource Cost
Kurumy (Normal)Expands range to 44 studs and raises level 100 base damage to 132,465.Reach Unit Level 40; fire 300 bullets of Zafkiel; defeat 1,000 enemies; 1x Zafkiel's Hour Hand, 150 Time Tokens, 50 Ghost Souls, 100 Pumpkin Coins, and ¥500,000.
Kurumy (Nightmare)Expands range to 46 studs and raises level 100 base damage to 151,610.Reach Unit Level 60; defeat 40 bosses; defeat 2,500 enemies; 1x Zafkiel's Minute Hand, 6x Clock Gears, 400 Time Tokens, 150 Ghost Souls, 250 Pumpkin Coins, and ¥1,500,000.
Kurumy (White Queen)Expands range to 48 studs, raises level 100 damage to 180,597, and unlocks manual 12-bullet command.Reach Unit Level 80; clear 15 Pumpkin Portals; defeat 5,000 enemies; 1x Zafkiel's Second Hand, 1x Zafkiel's Clock Core, 1x Zaphkiel's Pistols, 15x Clock Gears, 800 Time Tokens, 300 Ghost Souls, 500 Pumpkin Coins, and ¥3,000,000.

Targeted quest items must be gathered across seasonal Halloween features:

  • Zafkiel's Hour Hand is awarded upon finishing the update quest Zafkiel's Hour by firing 300 bullets of Zafkiel.
  • Zafkiel's Minute Hand drops as the completion reward for the update quest Zafkiel's Minute by collecting 150 Ghost Souls on Halloween Island.
  • Zafkiel's Second Hand requires completing the quest Night of Terror by clearing a tier IV or tier V Pumpkin Portal with at least 2 active Hex modifiers.
  • Zaphkiel's Pistols are sold by Infected Brojo in the Pumpkin Shop for 900 Pumpkin Coins, or drop as a 3% reward from Pumpkin Portals Tier V with a guaranteed pity drop on the 30th win without them.
  • Zafkiel's Clock Core is a guaranteed drop from clearing Phantom Portal VI, a secret stage that drops rarely from tier V portal wins.

What Is the Kurumy Relic and How Does It Drop?

The Kurumy Relic is a Limited-tier piece of equipment that buffs cooldowns, active skill output, and baseline attack speed. It drops exclusively as a rare victory reward from clearing runs inside the roguelike Pumpkin Portals mode. Drop rates range from 0.4% at Tier I up to 6% at Tier V, with probabilities scaling higher when players activate extra Hex difficulty modifiers before starting the match.

Equipping the relic on Kurumy or other compatible units activates three distinct effects:

  • Zafkiel Dalet: Every time the unit uses a Skill or an Active Ability, its cooldowns are reduced by 5.7% to 9.5%, stacking up to a maximum capacity cap of 48%.
  • Zafkiel Aleph: Activating any Skill or Active Ability grants a damage buff of +11.4% to +22.8% lasting 12 seconds, reaching a maximum capacity cap of 105%.
  • City of Devouring Time: Defeating an enemy permanently adds +1.5% to +2.8% attack speed until the unit is sold or removed from the board, capping at a maximum speed bonus of 90%.

Pairing the Kurumy Relic with roll-based enhancements like high-tier traits allows her past clone summons and automated Zafkiel rotations to clear high-density waves across difficult end-game raids and portals.

Sources: 🎃UPD Anime Nexus RNG : HALLOWEEN : official Roblox data, Kurumy (Young) - Anime Nexus RNG Wiki

Where does this guide's official Anime Nexus RNG information come from?

Official details in this guide follow Anime Nexus RNG Wiki - Codes, Tier List, Units & Guides, which describes the game in its own words.

Made by the Anime Nexus RNG team, straight from the game data.

Anime Nexus RNG Wiki - Codes, Tier List, Units & Guides

Next step

Shinjo Unit Guide

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