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Anime Nexus RNG Tusk Act 4 Guide and Stats

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Johnny Joestor reaches Tusk Act 4 in Anime Nexus RNG by completing a 12-step questline started in the lobby. This Ascendant form introduces the Infinite Rotation ability alongside team-wide attack buffs.

Anime Nexus RNG Tusk Act 4 Guide and Stats

Johnny Joestor reaches Tusk Act 4 in Anime Nexus RNG by completing a 12-step questline started in the lobby. This Ascendant form introduces the Infinite Rotation ability alongside team-wide attack buffs.

What Is Johnny Joestor's Tusk Act 4 in Anime Nexus RNG?

Tusk Act 4 is the final Ascendant evolution form of Johnny Joestor in Anime Nexus RNG, released during the UPD 1.5 Steel Ball Run Update. While base Johnny Joestor begins as a Lucker rarity unit wielding Tusk Act 1, progressing his stages transforms him into an Eternal unit at Acts 2 and 3, culminating in Ascendant status once you reach Act 4. Johnny maintains the Physical element throughout every evolutionary step, making his damage neutral across elemental matchups.

Placing Johnny Joestor (Act 4) costs ¥2,300. His base Level 1 stats start at 34,222 Damage, a 0.93-second seconds per attack (SPA), 46 Range, and 9,937 Health. By Level 100, his damage reaches 135,880 (203,817 if rolled or found as one of the game's shiny units) and his Health climbs to 39,451. Taking Act 4 from Level 1 to Level 100 requires ¥64,807,584 in total, which you can optimize by running wave farms or stacking rebirths for higher base economy.

Every update of Anime Nexus RNG, newest first, as written in the in-game update log.

— Update Log - Anime Nexus RNG Wiki

How Do You Unlock Tusk Act 4 Through Johnny Joestor's Questline?

Johnny Joestor's questline is a 12-step sequence initiated by talking to Johnny Joestor in the main lobby, as documented on the Update Log wiki page. When you accept the initial task, you receive Johnny Joestor (Tusk Act 1) to place directly into your active party. Progression through the Acts requires meeting combat thresholds while keeping Johnny deployed in your squad.

  1. Speak to Johnny Joestor in the lobby to obtain his base unit and start the quest.
  2. Complete tasks with Johnny equipped in your party, including finding Gyro's Golden Horseshoes hidden across maps.
  3. Enter Steel Ball Run mode to battle the riders of the race alongside Gyro Zepelli.
  4. Clear a designated wave alone using Johnny to unlock his intermediate forms up to Tusk Act 3.
  5. Finish step 12 to unlock Tusk Act 4 with his Infinite Rotation ability, earning 100 Trait Rerolls, the King Von Johnny Joestar skin, and the Infinite Rotation entry in the badges index.

Finishing all 12 steps allows you to restart the quest from the beginning. Replaying the quest awards a fresh Johnny Joestor with a 5% chance of being Shiny, along with duplicate completion rewards.

Which Passives and Skills Does Tusk Act 4 Possess?

Tusk Act 4 is an offensive powerhouse that introduces crowd debuff synergies and team scaling. Johnny's kit contains six distinct passives that activate continuously throughout standard stages and endgame runs:

  • Passive Tusk Act 4: Every fourth attack triggers Infinite Rotation, making Johnny's target take 350% Damage while inflicting a bleed effect that lasts for 6 seconds.
  • Passive Jockey's Resolve: Grants Johnny +15% attack speed for 12 seconds at the beginning of each wave.
  • Passive Will to Walk Again: When Johnny drops below 40% Health, he gains a defensive shield that blocks the next 3 hits for 6 seconds (triggers once per wave).
  • Passive Golden Spin: Johnny deals 20% increased Damage against Boss units.
  • Passive Infinite Rotation: Johnny deals 25% more Damage against targets that are currently slowed, burning, or weakened.
  • Passive Corpse Part Bond: All deployed units on your team receive +10% Damage for 15 seconds at the start of each wave.

Across his 100 levels, Johnny unlocks three active attack skills: Golden Nail at Level 1, Ground Rotation at Level 7, and Act4 Barrage at Level 13.

Johnny Joestor Evolution Stage Comparison

Each form of Johnny Joestor demands different placement fees, upgrade budgets, and operational roles.

Evolution FormBest Suited ForRequirements & Total Upgrade Cost
Johnny Joestor (Act 1)Early-wave clearing and starting the questline¥2,000 placement cost; ¥56,355,067 to reach Level 100
Johnny Joestor (Act 2)Mid-range AoE through 6-stud spinning holes¥2,150 placement cost; ¥60,581,325 to reach Level 100
Johnny Joestor (Act 3)Tighter splash burst across 8 studs¥2,250 placement cost; ¥63,398,830 to reach Level 100
Johnny Joestor (Act 4)Endgame boss damage, bleed debuffs, and squad-wide attack buffs¥2,300 placement cost; 12 quest steps; ¥64,807,584 to Level 100

Data from the official Johnny Joestor wiki page indicates that upgrading Act 4 delivers 135,880 base Damage at 0.93s SPA, surpassing Act 3's maximum of 97,475 Damage at 0.94s SPA. Pair Johnny Act 4 with status-inflicting allies to maintain his 25% damage boost against slowed, burning, or weakened targets.

Where does this guide's official Anime Nexus RNG information come from?

Official details in this guide follow Anime Nexus RNG Wiki - Codes, Tier List, Units & Guides, which describes the game in its own words.

Made by the Anime Nexus RNG team, straight from the game data.

Anime Nexus RNG Wiki - Codes, Tier List, Units & Guides

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